Random Nedroid

01 July 2011by Djzhing | 4 comments | Labels: , , ,

Meet Beartato and Reginald...




I read these when I'm bored... and stressed.
If you're one, read more on nedroid.com...
Have fun reading! :)

Jolly Roger

19 June 2011by Djzhing | 2 comments |

What is Jolly Roger?

The Jolly Roger is any of various flags flown to identify a ship's crew as pirates. The flag most usually identified as the Jolly Roger today is the skull and crossbones, a flag consisting of a human skull above two long bones set in an x-mark arrangement on a black field.
Some Jolly Roger flags also include anhourglass, another common symbol representing death in 17th- and 18th-century Europe

Jolly Roger History

The name "Jolly Roger" is thought to have come from joli rouge (pretty red), a wry French description of the bloody banner flown by early privateers. The flags were meant to strike mortal terror in the hearts of the pirate's intended victims. They often featured skeletons, daggers, cuttlasses, or bleeding hearts on white, red, or black fields. The skull and crossbones motif first appeared around 1700 when French pirate Emanuel Wynne hoisted his fearful ensign in the Caribbean -- embellished with an hourglass to show his prey that their time was running out.


Below is some of the Jolly Roger versions I've searched through the net.

Ultimate Frisbee or Ultimate

13 June 2011by Djzhing | 1 comments |

What is Ultimate Frisbee?

         Ultimate is played between two teams of seven players on a large rectangular pitch. A line drawn across the pitch at either end creates two "end-zones" (like in American Football). These are the goal-scoring areas. A goal is scored when a team completes a pass to a player standing (or more likely running) in the end-zone they are attacking.
Players cannot run with the disc. When you get the disc you must come to a stop and try to throw it to another player (a bit like netball). By passing from player to player, the offense attempts to work the disc up the pitch towards the end-zone they are attacking. If the disc hits the ground or is intercepted or knocked down by the other team, then the opposition takes possession (a change of possession is called a "turnover", like American Football). Possession also changes if a receiver is outside the playing area when he or she catches it.

         The defending team attempts to stop the team with the disc from making progress up field by marking them (as in soccer or basketball). The theory is that the offence won't want to pass to a player who is being marked closely, as it's likely to result in an interception. So it boils down to the offence players trying to get free of their markers to receive a pass, while the defence makes every effort to stay with them in the hope of forcing a turnover.


         In 1968, a student at Columbia High School, Joel Siver proposed a school Frisbee team to the student council on a whim. The following summer, a group of students got together to play what Silver claimed to be the "ultimate game experience," adapting the sport from a form of Frisbee football, likely learned from Jared Kass while attending a summer camp at Northfield Mount Hermon, Massachusetts, where Kass was teaching. It was discovered in 2003 that the game that Kass and Silver played may have been more similar to Ultimate than had been thought.

 10 simple rules

1. The Field -- A rectangular shape with end zones at each end. A regulation field is 64m by 37m, with end zones 18m deep.

2. Initiate Play -- Each point begins with both teams lining up on the front of their respective end zone line. The defence throws ("pulls") the disc to the offense. A regulation game has seven players per team.  

3. Scoring -- Each time the offense completes a pass in the defence’s end-zone, the offense scores a point. Play is initiated after each.  

4. Movement of the Disc -- The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc ("thrower") has ten seconds to throw the disc. The defender guarding the thrower ("marker") counts out the stall count. 

5. Change of possession -- When a pass in not completed (e.g. out of bounds, drop, block, interception), the defence immediately takes possession of the disc and becomes the offense.  

6. Substitutions -- Players not in the game may replace players in the game after a score and during an injury timeout.  

7. Non-contact -- No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.  

8. Fouls -- When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.  

9. Self-Refereeing -- Players are responsible for their own foul and line calls. Players resolve their own disputes.  

10. Spirit of the Game -- Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.

    Pictures of people playing Ultimate:

    I play it when I'm bored... :)


    Bored with the Internet

    08 June 2011by Djzhing | 4 comments |

    If your bored with the internet...

    Let your imagination go wild!

    soure url: http://xkcd.com/77/

    Bored at KFC?

    06 June 2011by Djzhing | 10 comments | Labels: , ,

    When you feel bored at KFC after eating...

              This is what you can do ;) 

    People got this idea when bored...pretty creative right?..

    Cats can be bored too!

    31 May 2011by Djzhing | 1 comments |

    Bored cat is still bored...

    Question: Can cats get bored?

    Take a look on these pictures below..

    Answer: Yes, cats can be bored too.

              Cats can get bored just as humans do, especially if they are strictly indoor cats. They are naturally inquisitive animals and have senses much more acute than our own and so they require a lot of stimulus to keep them entertained on a daily basis. Cats are intelligent and if left alone all day can get bored, lonely, frustrated or even depressed and they do not prefer to be left alone. A bored cat can be a stressed cat, and if a cat is stressed? Their behaviour can be destructive or even difficult. Excessive meowing and inappropriate urination can be a signs of a bored cat. And for your cats not to feel bored and stressed, provide them activities during the day, can be climbing or jumping to help and keep them alert and happy all day long. :)